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|No Practice=1}} | |No Practice=1}} | ||
{{RhythmGame | {{RhythmGame | ||
|number={{Console|Wii}} 37<br>{{Console|3DS}} 88 | |number={{Console|Wii}} 37<br>{{Console|3DS}} 88 | ||
|version={{ver|Arrange}} | |version={{ver|Arrange}} | ||
|gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Working Dough 2]]<br>{{Console|3DS}} [[Flow Ball]] | |gift={{Console|Wii}} [[Music Corner#Music List (Rhythm Heaven Fever)|Working Dough 2]]<br>{{Console|3DS}} [[Flow Ball]] | ||
|stage={{Stage|Wiistage8}}{{Stage|3DStower10}}}} | |stage={{Stage|Wiistage8}}{{Stage|3DStower10}} | ||
|BPM=140}} | |||
{{Nihongo|Working Dough 2|<ruby>元祖<rt>がんそ</rt></ruby> はたらくまんじゅう|Ganso Hataraku Manjū}}, known as {{Nihongo|Working Dough 2|はたらくまんじゅう2 | {{Nihongo|Working Dough 2|<ruby>元祖<rt>がんそ</rt></ruby> はたらくまんじゅう|Ganso Hataraku Manjū}}, known as {{Nihongo|Working Dough 2|はたらくまんじゅう2 | ||
|Hataraku Manjū 2}} in ''[[Rhythm Heaven Fever]]'', is the 2nd [[Rhythm Game]] of Stage 8 (37th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Tibby's Mom]] (88th overall) in ''[[Rhythm Heaven Megamix]]''. | |Hataraku Manjū 2}} in ''[[Rhythm Heaven Fever]]'', is the 2nd [[Rhythm Game]] of Stage 8 (37th overall) in ''[[Rhythm Heaven Fever]]'' and the 3rd of [[Tibby's Mom]] (88th overall) in ''[[Rhythm Heaven Megamix]]''. | ||
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[[File:Screenshot Wii Working Dough 2.png|thumb]] | [[File:Screenshot Wii Working Dough 2.png|thumb]] | ||
[[File:Screenshot 3DS Working Dough 2.png|thumb]] | [[File:Screenshot 3DS Working Dough 2.png|thumb]] | ||
In this game, the [[Dough Dudes]], now in teapots resting on a red platform with an umbrella on it, are tasked with moving fuel orbs in the middle of a bamboo forest. [[Mr. Game & Watch]] is now dressed in a purple robe and hat and is standing on bamboo, his appearance now resembling that of [[niwanetwork:Judge|Judge]]. Near the end of the game, the rocket is replaced with | In this game, the [[Dough Dudes]], now in teapots resting on a red platform with an umbrella on it, are tasked with moving fuel orbs in the middle of a bamboo forest. [[Mr. Game & Watch]] is now dressed in a purple robe and hat and is standing on bamboo, his appearance now resembling that of [[niwanetwork:Judge|Judge]]. Near the end of the game, the rocket is replaced with a giant dough lady drinking tea, with several [[Space-Rabbit]]s following it after the launch. | ||
The game's core gameplay stays the same; moving fuel orbs as they come along by following the co-worker's pattern. The main difference is in pattern design and spacing. While [[Working Dough]] has quicker, larger patterns with little space | The game's core gameplay stays the same; moving fuel orbs as they come along by following the co-worker's pattern. The main difference is in pattern design and spacing. While [[Working Dough]] has quicker, larger patterns with little space in between, Working Dough 2 has short patterns with larger breaks. This makes the game slower paced, and requires the player to adapt to the new pauses. | ||
==Controls== | ==Controls== | ||
===''[[Rhythm Heaven Fever]]''=== | ===''[[Rhythm Heaven Fever]]''=== | ||
{{Controls| | {{Controls|Aw=Jump|A+B=Big jump}} | ||
===''[[Rhythm Heaven Megamix]]''=== | ===''[[Rhythm Heaven Megamix]]''=== | ||
{{Controls|At=Jump|Bt=Big jump}} | {{Controls|At=Jump|Bt=Big jump}} | ||
==[[Timing Display]]== | ==[[Timing Display]]== | ||
{{Timing | {{Timing | ||
|just=The player transports the orbs successfully. They can be seen moving down a | |just=The player transports the orbs successfully. They can be seen moving down a conveyor belt in the background, going into a tube to fuel a ship. | ||
|miss=The player hits the orb off the rhythm, making a "doink" sound. It goes up to the compartment, but doesn't quite reach, and falls down. | |miss=The player hits the orb off the rhythm, making a "doink" sound. It goes up to the compartment, but doesn't quite reach, and falls down. | ||
|through=The player doesn't jump, causing the orb to fall down. Doing a big jump for a small orb causes it to shatter, while doing a small jump for a big orb causes it to fall down. In any of these scenarios, [[Mr. Game & Watch]] makes a pained expression.}} | |through=The player doesn't jump, causing the orb to fall down. Doing a big jump for a small orb causes it to shatter, while doing a small jump for a big orb causes it to fall down. In any of these scenarios, [[Mr. Game & Watch]] makes a pained expression.}} | ||
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Screenshot Wii Working Dough.png|[[Working Dough]]<br>[[Remix 10 (Wii)|Remix 10]] | Screenshot Wii Working Dough.png|[[Working Dough]]<br>[[Remix 10 (Wii)|Remix 10]] | ||
Screenshot Wii Working Dough Remix 3.png|[[Remix 3 (Wii)|Remix 3]] | Screenshot Wii Working Dough Remix 3.png|[[Remix 3 (Wii)|Remix 3]] | ||
Screenshot Wii Working Dough 2.png| | Screenshot Wii Working Dough 2.png|Working Dough 2 | ||
Screenshot Wii Working Dough Remix 8.png|[[Remix 8 (Wii)|Remix 8]] | Screenshot Wii Working Dough Remix 8.png|[[Remix 8 (Wii)|Remix 8]] | ||
Screenshot 3DS Working Dough Practice.png|[[Working Dough]] ([[Practice]]) | |||
Screenshot 3DS Working Dough.png|[[Working Dough]]<br>[[Left-Hand Remix]] | Screenshot 3DS Working Dough.png|[[Working Dough]]<br>[[Left-Hand Remix]] | ||
Screenshot 3DS Working Dough Donut Remix.png|[[Donut Remix]] | Screenshot 3DS Working Dough Donut Remix.png|[[Donut Remix]] | ||
Screenshot 3DS Working Dough 2.png| | Screenshot 3DS Working Dough 2.png|Working Dough 2<br>[[Final Remix]] | ||
</gallery> | </gallery> | ||
==Video== | ==Video== | ||
{{#ev:youtube| | {{#ev:youtube|tXkM937J6KA||inline}} | ||
{{#ev:youtube|BJds_lJp6zE||inline}} | {{#ev:youtube|BJds_lJp6zE||inline}} | ||
==Development History== | ==Development History== | ||
{{Main|Working Dough 2/Development}} | {{Main|Working Dough 2/Development}} | ||
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