Bouncy Road

Hopping Road (ホッピングロード hopingu rodo is the nineteenth game in Rhythm Tengoku. A sequel appears later on called Hopping Road 2.

Gameplay
The game features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout!

Controls

 * D-Pad: Bounce Yellow Pole
 * A: Bounce Red Pole

Hit or Miss

 * Hit: The ball bounces off the platform and continues its journey.
 * Barely: The ball will bounce off the platform, but make a faltering noise and fall. A barely counts as a miss.
 * Miss: The balls hits the platform and just rolls off.

Rating Notes

 * Try Again: "This is tough!"
 * OK: "We're good partners!"
 * Superb: "This is super simple♪"

Remix Appearances

 * Remix 5
 * Remix 6
 * Hopping Road 2

Rhythm Heaven: The Best+
Hopping Road (ホッピングロード hopingu rodo is identical to Hopping Road from Rhythm Tengoku and it's an extra game bought from museum shop in Rhythm Heaven: The Best+.

Gameplay
The game Hopping Road features a long, curving stretch of tall poles, each with a circular platform on the top. From the furthest pole, a ball spawns and begins to bounce along each of the poles getting closer and closer to the screen. At the center and closest part of the screen is a lone yellow pole, alongside a lone red pole. As the ball approaches, it will bounce along the other poles in a rhythmic rhythm, until finally approaching the yellow and red, where the player must simultaneously use the D-Pad and A button (respectfully) to carry the ball across the end of the curve. The minigame lasts for just about a minute, with the balls varying in both speed and numbers throughout!

Controls

 * D-Pad: Bounce Yellow Pole
 * A: Bounce Red Pole

Hit or Miss

 * Hit: The ball bounces off the platform and continues its journey.
 * Barely: The ball will bounce off the platform, but make a faltering noise and fall. A barely counts as a miss.
 * Miss: The balls hits the platform and just rolls off.

Rating Notes

 * Try Again: "This is tough!"
 * OK: "We're good partners!"
 * Superb: "This is super simple♪"

Trivia

 * There are some couple changes for this minigame in the best+.
 * In try again rating, Hopping Dudes are smiling instead of being hurt like they did in Rhythm Tengoku, and some hopping blocks are missing in Tengoku, but this was fixed in the best+
 * In OK rating, the yellow dude has an A mark on his back in Tengoku, but in the best+, he doesn't have an A mark on his back anymore. This was probably done for mistake since it was just an error.
 * In superb rating, yellow hopping dude has a coffee mug while in Rhythm Tengoku he doesn't have a coffee mug at all.