Packing Pests 2

Packing Pests 2 is the forty-eighth game in Rhythm Heaven Fever. It is the sequel to Packing Pests. In this sequel, the employee grown hair and works during nighttime at the same company of slapping treat spiders and catching candies to the box. Getting a perfect unlocks a soundtrack of this game.

Appearance/Gameplay Differences


The game seems to take place to the candy company during the nighttime with our worker grew hair since in the prequel he was completely bald and works as usual at sorting the smiling candies to the box and slapping out the treat spiders.

The game is mechanically the same as the first Packing Pests; there are two new cues added to tutorial where the player must deal with offbeats. Since the stage still runs on a candy-spider pattern, the treat spider is now on an offbeat early rather than directly on beat as with the first stage. "Double-up" is still the same, where you're given a candy-spider-spider scheme instead. If two exclamation points appear on the right, then the next spider will be on beat but the candy will be offbeat instead. The tempo is also much faster than the first prequel so if you thought that one was overwhelming, that's nothing compared to this.

Controls

 * A + B: Catch
 * A: Slap

Timing Notes

 * Hit: The candy will be grabbed and dropped in a box. Spiders are slapped forward to the ground, and walk back offscreen.
 * Barely: The candy is grabbed, but a "tink" sound is made. Spiders will be only grazed, making them fall straight down. A barely counts as a miss.
 * Miss: Candy and spiders will fly past you and into the employee's workspace, making him shudder (with a more visible shudder for spiders). Slapping candy instead of grabbing it cause it to be knocked down. Grabbing spiders instead of slapping them causes the employee to grab them, then drop them and shudder.

American version

 * Try Again: "I might have to put in some more overtime..."
 * OK: "I've earned a rest..."
 * Superb: "Spider free for another day!"

European Version

 * Try Again: "I'll have to do even more overtime."
 * OK: "I managed to do it somehow."
 * Superb: "We completed the product order!"

Trivia

 * The extra money thrown at the end of the game counts as one of the requirements for a Superb rank. This means that if you get all the other things right, but miss the money, you only get an "OK" rank.
 * This is one of the two sequel games in Rhythm Heaven Fever to have a tutorial, the other being Micro-Row 2.