Rhythm Heaven Megamix

Rhythm Heaven Megamix (リズム天国ザ・ベスト+プラス Rhythm Tengoku: The Best Plus) also known as Rhythm Paradise Megamix in Europe, and Rhythm World: The Best+Plus (리듬 세상 더 베스트+플러스) in Korea, is the fourth game in the Rhythm Heaven Series. It was released on June 11th, 2015 in Japan; June 16th, 2016 in the west during the E3 announcement; October 21st, 2016 in Europe; October 22nd, 2016 in Australia; and on December 1st, 2016 in South Korea.

This game includes 70 minigames from the previous three Rhythm Heaven games, 20 new minigames, and 10 remixes.

Main Game
In the single player mode of the game, the player helps a character named Tibby get back to Heaven World 天の国 (Ten no Kuni, a pun on 天国 tengoku) (mispelled as "Hevven World" by Tibby) by completing various rhythm games and restoring the flow. On his way, he meets various characters, such as Boondog, Dieter, Shep, Donna, Hairold, Eglantine, Trey, Bertram, Betty, & Phillip, who guide him through their various lands; as well as the Gatekeeper Trio, which consists of Saffron, Saltwater, and Paprika.

Challenge Land
Challenge Land is a new feature in Megamix. Here, the player may board the Challenge Train, where the player must beat a series of minigames, usually with modified rules and tempo. Additionally, if the Perfect Campaign is up, it can be challenged here. Challenge Land becomes playable once the player clears the Lush Tower.

Perfect Campaign
Perfect Campaign returns in Rhythm Heaven Megamix and up to 3 attempts are allowed before receiving perfect. However, unlike from previous games in the series, some minor changes were made. Needing to navigate to a rhythm based mini-game with perfect attempt mode is not necessary unlike from previous games. Instead, it is located right next to Challenges Entrance, but not at or near the main menu where the list of mini games are listed. If failed, besides losing an attempt, instead of manually needing to exit out the mini-game to try again or wait till the end of mini-game, the computer automatically does it and says "You Missed...", before loosing an attempt. Receiving perfect earns a flow ball to use it at Café.

List of Rhythm Games
The majority of games appear in Story Mode, where they are grouped into sets of four; one Rhythm Tengoku game, one Rhythm Heaven game, one Rhythm Heaven Fever game, and one new game.

(Games marked with "[Prequel]" are new versions of previous rhythm games, and are considerably easier than their predecessors. Games marked with "[Original]" are the original versions of the rhythm game from their respective Rhythm Heaven title. Games marked with "[Sequel]" are a sequel to the ORIGINAL game, not a prequel. Games not marked at all have no brand-new prequel, nor sequel.)

Lush Tower
After the Lush Tower is cleared, the credits roll and Tibby attempts to return to Heaven World, only to crash back down. More minigames also become available.

Songbird Tower
After the six towers are cleared, the credits roll again and Tibby makes it back to Heaven World, but something is wrong when he arrives. Plus, more minigames get unlocked.

Café
In the cafe you can play with your Rhythm Toys, buy Rhythm Items, CD's and extra games with Flow Balls and visit the Museum.

Shop Games
Shop games act like extra games from Rhythm Heaven Fever, but instead of unlocking them with Medals, they must be bought from the shop owned by Saffron with Flow Balls found by playing Challenge Land's Perfect Campaign and Challenge Train. All shop games are returning minigames from the previous games in the series. Some of them can be played on the Challenge Train even before they are bought.

Endless Games
Endless Games return in Megamix, which includes one game from each installment, and a new one of its own. They are unlocked by completing all three challenges on that game's gate, after which the endless version will be available in the Museum.

Rhythm Toys
Rhythm Toys return, but in a slightly different format. Unlike with Rhythm Toys in past games, the Rhythm Toys that appear in this game are constantly checked on for various reasons throughout the playthrough of the game, and are not accessible until you clear the Lush Tower.

List of Rhythm Toys

 * Figure Fighter VS
 * Feed Goat

Streetpass
Whenever you get tagged by another player, the Cafe icon will display Barista, hinting that another player has tagged you. For each player you tagged, displays the player's Mii, number of Flow, and Favorite Rhythm Game, just like the rest of the characters. You also battle each of the players you tagged through Figure Fighter VS.

Missing Games
While most games returned in Megamix, 24 didn't make the cut. The following are the games from past incarnations of Rhythm Heaven that did not return for Megamix. (Sequels whose prequel is in Megamix are written in bold. Remixes, Endless Games and Two-Player Games aren't listed.) Many of these sequels have new patterns or new cues, which also exist in Megamix, but are never used. It is debatable how many of these were actually intended to appear in the game or were simply leftover data from the porting process.

From Rhythm Tengoku

 * Samurai Slice_icon.png Iai Giri
 * The Bon Odori_icon.png The★Bon Odori
 * Wizard's Waltz_icon.png Mahou Tsukai
 * Showtime_icon.png Showtime
 * Tram and Pauline_icon.png Toran to Porin
 * Built to Scale_icon.png Polyrhythm
 * RapMen_icon.png Rap Men
 * Toss Boys_icon.png Toss Boys
 * Fireworks_icon.png Hanabi
 * Bon Dance_icon.png Bon Dance
 * RapWomen_icon.png Rap Women
 * Karate Man 2 icon.png Karate Man Returns! 2
 * Vegeta-Pull 2_icon.png Rhythm Tweezers 3
 * Ninja Reincarnate_icon.png Ninja no Shison
 * Night Walk 2_icon.png Night Walk 2
 * Marcher 2_icon.png Marching Orders 2
 * Hopping Road 2_icon.png Bouncy Road 2
 * Toss Boys 2_icon.png Toss Boys 2
 * Built to Scale 2_icon.png Polyrhythm 2
 * Spaceball 2_icon.png Spaceball 2
 * Sneaky Spirits 2_icon.png Sneaky Spirits 3

From Rhythm Tengoku (Arcade)

 * Karate Man Tempo_icon.png Karate Man Returns! Tempo Up!
 * Vegeta-Pull Tempo_icon.png Rhythm Tweezers 2 Tempo Up!
 * Marcher Tempo_icon.png Marching Orders Tempo Up!
 * Spaceball Tempo_icon.png Spaceball Tempo Up!
 * The Clappy Trio Tempo_icon.png The Clappy Trio 2 Tempo Up!

From Rhythm Heaven

 * Built to Scale DS_icon.png Built to Scale
 * Moai Doo-Wop_icon.png Moai Doo-Wop
 * Love Lizards_icon.png Love Lizards
 * Crop Stomp_icon.png Crop Stomp
 * DJ School_icon.png DJ School
 * Drummer Duel_icon.png Drummer Duel
 * Love Lab_icon.png Love Lab
 * Splashdown_icon.png Splashdown
 * Space Soccer_icon.png Space Soccer
 * Rockers_icon.png Rockers
 * Built to Scale 2 DS_icon.png Built to Scale 2
 * The Dazzles 2_icon.png The Dazzles 2
 * Fillbots 2_icon.png Fillbots 3
 * Blue Birds 2_icon.png Blue Birds 2
 * Lockstep 2_icon.png Lockstep 2
 * Moai Doo-Wop 2_icon.png Moai Doo-Wop 2
 * Karate Man 2 DS_icon.png Karate Man Kicks! 2
 * Glee Club 2_icon.png Glee Club 3
 * Space Soccer 2_icon.png Space Soccer 2
 * Shoot-'Em-Up 2_icon.png Shoot-'em-up 3
 * Splashdown 2_icon.png Splashdown 2
 * Munchy Monk 2_icon.png Munchy Monk 2
 * Rockers 2_icon.png Rockers 2

From Rhythm Heaven Fever

 * Tambourine_icon.png Tambourine
 * Donk Donk_icon.png Donk-Donk
 * Tap Troupe_icon.png Tap Troupe
 * Shrimp Shuffle_icon.png Shrimp Shuffle
 * Night Walk Wii_icon.png Night Walk
 * Samurai Slice 2_icon.png Samurai Slice 2
 * Built to Scale 2 Wii_icon.png Built to Scale 2
 * Double Date 2_icon.png Double Date 2
 * Love Rap 2_icon.png Love Rap 2
 * Cheer Readers 2_icon.png Cheer Readers 2
 * Screwbot Factory 2_icon.png Screwbot Factory 2
 * Micro-Row 2_icon.png Micro-Row 3 (Scrapped)
 * Packing Pests 2_icon.png Packing Pests 2
 * Karate Man 2 Wii_icon.png Karate Man Combos! 2

Scrapped New Games
In the debug menu of the game and other sources, we can see even more games were intended to be included, but for one reason or another were scrapped.
 * Ninja_3DS_icon.png Ninja Bodyguard [Prequel]
 * Flock Step_3DS_icon.png Flock Step [Prequel]
 * Cheer Readers 3DS_icon.png Cheer Readers [Prequel]
 * Double Date 3DS_icon.png Double Date [Prequel]
 * Micro-Row 3 icon.png Micro-Row 3
 * Fork Lifter 3DS_icon.png Fork Lifter [Prequel]
 * Board Meeting 3DS_icon.png Board Meeting [Prequel]
 * Packing Pests_3DS_icon.png Packing Pests [Prequel]
 * Locked Game 3DS_icon.png ザ・コマンダー ("The Commander")
 * Locked Game 3DS_icon.png カニカニリズム ("Kanikani Rhythm", kani means "crab")
 * Locked Game 3DS_icon.png ハチ ("Bee")
 * Locked Game 3DS_icon.png パラパラパラダイス ("Para-Para-Paradise")
 * Jumping Road 2_icon.png Catchy Tune 3
 * Locked Game 3DS_icon.png モンスターテニス ("Monster Tennis")
 * Locked Game 3DS_icon.png モンスターテニスマルチ ("Monster Tennis Multi")
 * Forest_Remix_icon.png リミックスLED(旧バージョン) ("Remix LED (old version)")
 * Locked Game 3DS_icon.png リミックス実験10 ("Remix Experiment 10")
 * Locked Game 3DS_icon.png リミックス実験11 ("Remix Experiment 11")
 * Quiz 3DS_icon.png Quiz Show (Saffron Trial)
 * Quiz 3DS_icon.png Quiz Show (Saltwater Trial)
 * Quiz 3DS_icon.png Quiz Show (Paprika Trial)

Reception
This game has received a review of 34/40 on Famitsu and is known to be favorable on MetaCritic with an average score of 83.

Sales
According to a report, this game sold over 500,000 copies in Japan by the end of 2015. . As of February 2016, the total sales in Japan reached 650,000 copies.

Trivia

 * There is a challenge train set called "Wario...Where?", where many characters from the minigames are replaced with WarioWare characters. This is due to both series being created by the same developers.
 * This is the first game to not include any of Tsunku's songs in the new Rhythm Games.
 * This is the first game to not introduce a whole new Build to Scale game.
 * This game currently holds the record for the most Rhythm games in it, due to the games being from every game in the series.
 * When this game was talked about at the E3 2016, #RhythmHeaven quickly became a trending topic on Twitter.
 * During the real credits, the following things and characters from various games can be seen.
 * The tree from Lush Remix.
 * The Huebirds of Happiness from Flock Step.
 * The Skill Star you can collect in every game.
 * The planet from Remix 7 of Rhythm Heaven Fever.
 * The Rhythm Rockets from Launch Party.
 * The Small Alien From Spaceball.
 * The huge machine from Working Dough. It also shines the color of the forest.
 * Play-Yan and the star from Night Walk.
 * The rice ball from Spaceball.
 * All the colors for each Remix: red, orange, yellow, green, cyan, blue, and purple.
 * The White Bunnies from Bunny Hop.
 * The outline for the star in Star Land.
 * Rhythm Heaven itself.
 * Ashley makes a cameo in the café as a doll.
 * The minigames at lands, gates and towers are lined up by their game appearance, from oldest to newest (for example, in the Lush Tower: First is Spaceball from Rhythm Tengoku, then Dog Ninja from Rhythm Heaven, then Hole in One from Rhythm Heaven Fever and finally the new one - Sumo Brothers)
 * While using simple tap, it shows a character when tapping. This is a reference to Rhythm Heaven.
 * This the first game in the series to have threequels included.
 * It is notable that almost all of the title cards in most of the international versions of the game all use a small handful of font styles, and are rather simplistic compared to the more artistic and unique title cards in the Japanese version and Rhythm Heaven Fever.
 * This is noble in Rhythm Rally 1, 2, & Cosmic; Marching Orders; Catchy Tune 1 & 2; Super Samurai Slice 2; Built to Scale; Packing Pests; Micro-Row 1 & 2; Working Dough 1 & 2; Screwbot Factory; Monkey Watch; and various other minigames from Rhythm Heaven Fever.
 * The only title card to be fully changed from the Japanese version is Karate Man Combos!.
 * This game has a few leftover/placeholder songs from Rhythm Heaven Fever.
 * The announcer in this game is voiced by Marianna DeFazio, who also voiced the announcer in Rhythm Heaven Fever.
 * After getting all of the Badges, a button with an alien-like creature on it appears. Tapping it will show you a picture of some of the staff.
 * On Perfect Campaign, "Hit" Cue doesn't do anything for matching rhythm sake, such as blinking for every rhythm, unlike from previous games.
 * This is the first game in the series not to have any new mini-game introduction theme song. All of them are from previous games.
 * Each tower and Land has at least one new rhythm mini-game