Tap Trial

Tap Trial (タップダンス) is the 29th game in Rhythm Tengoku, the 4th Extra Game in Rhythm Heaven Fever unlockable with 44 Medals, and the 58th game in Rhythm Heaven Megamix. The game is about a Girl who is learning to tap dance like the Monkeys. The arrange variant is unlocked later on in Rhythm Tengoku and Rhythm Heaven Megamix called Tap Trial 2.

Gameplay
The Girl dances simultaneously with the two monkeys and must follow their signals. If the monkeys let out a small cry, it signals to tap once right afterwards. If they make two noises, then it signals to tap twice quickly afterwards. If the monkey yells as all the characters raise their arms, it signals to tap three times quickly afterwards. If the monkey yelps, it signals to tap the moment the girl and monkeys have landed a jump.

Timing Display

 * Perfect/Ace!: The girl taps on the beat.
 * Early/Late!: A quick "dink" sound is heard, if done during the jump steps, the girl will land correctly but the tap sound won't be heard. A barely counts as a miss.
 * Miss...: The girl taps off beat, causing the Giraffe to huff sadly. If missed on where the monkeys yelp, the girl will incorrectly land.

Skill Star
After doing three double jump taps you will have triple jump tap to deal, tap the third jump perfectly to collect the star.

Tap Dance 2P
Tap Trial also appears in the 2P mode of Rhythm Tengoku (Arcade) where it is referred to as Tap Dance 2P (タップダンス 2P). It plays the same as the 1P version, but there are two girls and only one monkey.

Trivia

 * This game has the most variations and graphical changes out of all the games in the Rhythm Heaven Series, having five different variations in its first appearance alone, and two more variants introduced in Rhythm Heaven Megamix, which brings the total of variations to 7.
 * In terms of variations, Shoot-'Em-Up beats it, but by graphical changes in general, this game beats it by one.
 * There is a small difference between versions -- for the final cue in the GBA version, the girl and the monkeys do a jump tap, followed by a head-bobbing cue which resets their animation. They stay in the pose in the other versions.
 * The monkeys appear larger in the GBA version, likely to avoid cutting down on details. In Rhythm Heaven Fever and Rhythm Heaven Megamix, they are resized to better fit the monkeys of those games, and the original artwork.
 * This game appears in the "Wario...Where?" Challenge Train Course, where the girl is replaced by Ashley and her apprentice Red can be seen riding the Giraffe.
 * Ashley makes the generic miss sound when she falls instead of making the sound the normal girl does.
 * There are two sets of unused sprites in the Fever and Megamix versions; some monkey heads which resemble the ones for the monkey in Hole in One and its sequel, and another which are longer arms for the monkeys for the triple tap cue.