Sneaky Spirits 2

"白いヤツが こちらを バカにしている！ ムキーッ！！ こらしめちゃおう！" "(The white goons are taking us for fools! Argh! Let's shoot them down!)"

- Sneaky Spirits Description (Rhythm Tengoku)

"Ghosts are trying to escape their haunted house! Grab your trusty bow, and don't let them get past you!"

- Sneaky Spirits Description (Rhythm Heaven Fever)

"Mischievous ghosts are trying to escape. Don't let them get past you!"

- Sneaky Spirits Description (Beat the Beat Rhythm Paradise)

"Those ghosts are jerks. Let them have it, archery style! (No practice)"

- Sneaky Spirits 2 Description (Rhythm Heaven Megamix)

Sneaky Spirits 2 (かえってきた しろいおばけ), known in Rhythm Tengoku and Rhythm Heaven Fever as Sneaky Spirits  (しろいおばけ), not to be confused with the sequel in Rhythm Tengoku, is the 7th minigame in Rhythm Tengoku, the 2nd Extra game in Rhythm Heaven Fever unlockable with 38 Medals, and the 53rd miningame and sequel to Sneaky Spirits in Rhythm Heaven Megamix. It's a rainy day and it looks like the ghosts are trying to escape. Your job is to not let them get pass by you or else they will make a big mess.

Gameplay
The player controls a bow and arrow that is being used just outside in front of the house, always aimed at the door. Ghosts will start to peak above the wall and slowly creep towards the other wall. The player must time each arrow shot, on the eighth beat, to the ghost's rhythm before they zoom to the other wall. The ghost's pace will increase and decrease during the game. Successfully shooting the ghost will result in the door opening and the ghost being thrown back into the house.

Button Mode

 * A: Shoot arrow

Simple Tap Mode

 * Tap: Shoot arrow

Timing Notes

 * Hit: Depending how perfectly the player hits the beat. The arrow hits the ghost squarely in the nose, on the cheek, in the stomach or in the tail. The ghost is then flung through the door of the house.
 * Barely: The ghost manages to zip past the arrow, and shudders before escaping. A barely counts as a miss.
 * Miss: The ghost zips through and giggles.

Header

 * "雨のささやき" (The rain's whispers)

Try Again

 * "きほんが　できてませんね. " (The basics are not down.)
 * "音が消えると　あせるみたい．．．" (Looks like you get a bit impatient when sound disappears.)
 * "ちゃんと　カウント　しようね. " (Let's count properly.)

OK

 * "う~ん．．．" (Yeah...)
 * "まぁまぁ、　かな. " (OK, I guess?)
 * "とりあえず．．．" (Anyway...)
 * "よしと　します. " (You did your best.)

Superb

 * "音が消えても　おちついている！" (You're steady even when the sound disappears!)
 * "体内カウント　バッチシだ！" (Inner body counting is right on!)
 * "超ゆっくりでも　すばらしい！" (Fantastic even when it's super slow!)

Header

 * "Spiritual Commentary"

Try Again

 * "Your archery fundamentals needed work."
 * "The silent ghosts sneaked past you."
 * "You should have counted to yourself."

OK

 * "Eh. Good enough."

Superb

 * "You hit even when they were quiet."
 * "Your internal count was spot on!"
 * "You did superbly against the slow ones."

Header

 * "A spooky voice murmurs..."

Try Again

 * "You haven't got the basics yet."
 * "You panicked without audio cues."
 * "Don't forget to count in your head."

OK

 * "Good try."

Superb

 * "You did well without audio cues."
 * "You can count in your head well."
 * "You were excellent at slow speeds."

Header

 * "Spooky Voices Agree"

Try Again

 * "Your basics need work."
 * "The silent ghosts sneaked past you."
 * "The slow speeds threw you."

OK

 * "Eh. Passable."

Superb

 * "You've nailed the fundamentals."
 * "You hit even when they were quiet."
 * "You adjusted well to slow speeds."

Skill Star
The third slowest ghost that hides after three beats in this minigame will give you the star if you shoot him at the perfect moment.

Challenge Train

 * All Or Nothing!

Sneaky Spirits 2P
"白いヤツが こちらを バカにしている！ ムキーッ！！こらしめちゃおう！" "(The white goons are taking us for fools! Argh! Let's shoot them down!)"

- Sneaky Spirits 2P Description

Sneaky Spirits also appears in the 2P mode of Rhythm Tengoku (Arcade) where it is referred to as Sneaky Spirits 2P (しろいおばけ 2P). It plays the same as the 1P version, but much like Rhythm Tweezers 2P, both players take turns on every two ghosts. This effectively doubles the length of the game.

Trivia

 * There is a practice music for this game found in the files of Rhythm Heaven Megamix, but it goes unused.