Karate Man Tempo Up!

"とんでくるモノを Aボタンでパンチ！ でもスピードが速くなってるヨ. " "(Punch the incoming objects with the A button! But the speed is faster.)"

- Karate Man Tempo Up! Description

Karate Man Tempo Up! (カラテ家 TEMPO UP!), is identical to Karate Man from Rhythm Tengoku and it's the first Extra stage game in the arcade version of Rhythm Tengoku. In this variant, Karate Joe wears boxing gloves and black pants. The gameplay is the same, but the tempo is sped up, with new orchestration.

Gameplay
The gameplay is the same as the original version, except for the changes in the aesthetics and the tempo.

Controls

 * A: Punch

Timing Notes
When punching a rock or a bomb, if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his glove will look flattened from the blow.
 * Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
 * Barely: Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar decreases by one. A barely counts as a miss.
 * Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely.

Header

 * "師匠のおことば" (Master's words)

Try Again

 * "きほんが　できてない. " (The basics are not set.)
 * "つづけざまは　ニガテみたいだね. " (It seems you're not good at the successive parts.)

OK

 * "う~ん．．．" (Yeah...)
 * "まぁまぁ、　かな. " (OK, I guess?)
 * "とりあえず．．．" (Anyway...)
 * "よしと　します. " (You did your best.)

Superb

 * "れんぞくパンチに　キレがある！" (There is a sharpness to your successive punches!)
 * "さいご キマってた！" (You nailed the last part!)

Karate Man 2P Tempo Up!
"とんでくるモノを Aボタンでパンチ！ でもスピードが速くなってるヨ. " "(Punch the incoming objects with the A button! But the speed is faster.)"

- Karate Man 2P Tempo Up! Description

Karate Man also appears in the 2P mode of Rhythm Tengoku (Arcade) where it is referred to as Karate Man 2P Tempo Up! (カラテ家 2P TEMPO UP!). It plays the same as the 1P version, except it has a split screen display to accommodate the second player. As a consequence of this design, the flow bar remains off screen.