Night Walk 2

Night Walk 2 (ナイトウォーク ２) is the 40th Rhythm Game and the arrange variant of Night Walk in Rhythm Tengoku. The game plays the same as before with the addition of Biribiriuo floating in the air.

Gameplay
The gameplay for this game is identical to Night Walk, but this time there are electric fish floating in the air. The player needs to avoid jumping on the boxes where the fish are hovering. If they do, they get zapped, holding Play-Yan in place long enough for the platforms to disappear for him to fall down.

Timing Notes

 * Perfect!/Late!: Play-Yan jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
 * Early!/Late!: Play-Yan will jump, but the heart and jump will be lower then an Ace! and the text "NG" will appear.
 * Miss...: Play-Yan will walk by the box, sending out a music note. This does not actually count as a miss on its own. If the player does not jump from a box on the edge of a platform, Play-Yan will fall off the platform. If this happens, the game will immediately end, giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which case the goal will not open, and Play-Yan will walk past it to eventually fall off. Additionally, if the player jumps from a box with an Biribiriuo floating over it, Play-Yan will get zapped and fall down after the block he is floating over breaks.

Trivia

 * Like in Night Walk, the layout of the steps are randomized in different playthroughs of this game, but the fish's position remains the same.
 * The textures for Biribiriuo from this game are present in Rhythm Heaven Megamix, fully updated, but the actual object is not coded into the game.