Night Walk

 is the 20th game unlocked in Rhythm Tengoku and the credits for Rhythm Heaven Fever. The game features the play-yan character who is jumping along a path in the night sky. A sequel is unlocked later in Rhythm Tengoku called Night Walk 2.

Rhythm Tengoku
As the character lands on the path, boxes will be seen below him. This is a visual cue to jump. Successfully doing this will open the boxes and make them blossom into various things such as hearts, lollipops, and umbrellas. The player will fall off before reaching the goal if enough boxes are left unopened before then.

Controls

 * A = Jump

Hit or Miss
In addition, a unique "instant-fail" possibility can happen. If the player does not jump from a box on the edge of a platform, the character will fall off the platform. If this happens, the game will immediately end, with the results displaying "You fell down a pit.", and giving you a "Try Again" rating. This can also happen if you don't open enough boxes before the goal, in which the goal will not open, and the character will walk past it to eventually fall off.
 * Hit: The character jumps from the box, sending out a plant with either a heart, lollipop, or umbrella on it.
 * Barely: The character will jump, but the heart and jump will be lower then a Hit and the text "NG" will appear. A Barely counts as a Miss.
 * Miss: The character will walk by the box, sending out a music note.

Appearances

 * Night Walk
 * Remix 4
 * Remix 6
 * Remix 7

Rhythm Heaven Fever

 * Main Article: Night Walk (Wii)

Night Walk was remade in Rhythm Heaven Fever as a game played during the credits. It was also made available to play after viewing the credits and cast. The character jumping is Marshal, along with Miss Ribbon and Cam as the player progresses farther. Instead of the character jumping to grab a bouquet of balloons at the end, the scenery changes to a daytime stroll and leads the characters to the Cafe.

Controls

 * A = Jump
 * Hold A + B = Roll
 * Release A + B = Pop Up

Hit or Miss
In addition to the above, the game has a unique "instant-fail" possibility. If the player fails to jump from on a box at the edge of the platform, Marshal will not jump to the platform, instead falling off the current platform after trying to hang on the edge, with Miss Ribbon and Cam looking down at where you fell. Should this happen, the game will immediately end, cutting to the cast roll. After that, the results screen will simply say "You fell down a pit", and give you a "Try Again" rank.
 * Hit: Marshal will jump from the box, making it open and have a large heart fly out of it. For rolling spaces, Marshall will successfully hit both boxes and spring up from the second, as fireworks appear in the background.
 * Barely: Marshal will jump from the box, but only a small heart pops out, with the word "MISS" appearing under it.
 * Miss: Marshal will walk past the boxes, making them release a small music note. Jumping when there are no boxes results in Marshal only hopping slightly.

Appearances

 * Night Walk
 * Remix 10

Trivia

 * The character's design in this game appears to have influence on later characters. (i.e. Marshal, Miss Ribbon, Cam, Chorus Kids, etc.)
 * The Rhythm Tengoku website calls the night walk character play-yan. play-yan was a game for the gameboy that allowed you to play music.
 * The character from the original game appears in The Dazzles from Rhythm Heaven, hanging onto one of the stars that appear after certain correct poses. He also appears in Rhythm Heaven Fever, being in the books on one of the "OK, it's on!" cheers from the Cheer Readers sections of Remix 7.
 * This is the first rhythm game in the series to be redone completely with different visuals, music, and controls.
 * Both versions of the game stand out as one of the few games in the franchise to have the ability to fail instantly before judging your performance, with Quiz being the only other one.
 * In the Rhythm Heaven Fever version of the game, the Huebirds of Happiness from Flock Step fly by in a large group later in the game. The Barista also makes an appearance near the end.
 * On the remake, depending on what TV or emulator you have, Cam might be unseeable until the end of the game.
 * Night Walk makes a cameo appearance in the Nintendo 3DS Sound software as a background picture. His climbing speed depends on how the speed of the song is adjusted