Air Rally 2

"Keep the rally going in this badminton game! Try not to let the birdie go out of bounds, though..."

- Air Rally Description (Rhythm Heaven Fever)

"Have you ever played badminton this high up? Try not to drop the shuttlecocks, because it's a long way down!"

- Air Rally Description (Beat the Beat Rhythm Paradise)

"You know what livens up a long plane trip? Badminton. It makes the miles just fly by! (No practice)"

- Air Rally 2 Description (Rhythm Heaven Megamix)

Air Rally 2 (かえってきた バドミントン), knows in Rhythm Heaven Fever as Air Rally (バドミントン), is the 13th minigame in Rhythm Heaven Fever and the 35th minigame in Rhythm Heaven Megamix. It features Baxter and Forthington playing badminton in the sky. It's the sequel to Air Rally in Rhythm Heaven Megamix.

Gameplay


The Gameplay is the exact same as the prequel, but the tempo is now much faster. The game takes place much higher in the sky.

In addition to the increased tempo and altered aesthetics, the game will attempt to visually mislead the player by having the two planes distance from each other. The beat remains the same, however, so don't be fooled!

Button Mode

 * A: Swing racket (hit shuttlecock)

Simple Tap Mode

 * Tap: Swing racket (hit shuttlecock)

Timing Notes

 * Hit: The player hits the shuttlecock towards Forthington.
 * Barely: The player hits the shuttlecock, but it is knocked to the side, and Forthington serves another one. A barely counts as a miss.
 * Miss: The shuttlecock flies past the player, and Forthington serves another one.

Header

 * "Local Birds' Thoughts"

Try Again

 * "You missed a lot of returns."
 * "The changes really threw you."
 * "The fast ones zapped past you."

OK

 * "Eh. Good enough."

Superb

 * "You kept that rally going!"
 * "You matched the changes well."
 * "You handled the fast shots well."

Header

 * "The geese says..."

Try Again

 * "That couldn't even be called a rally."
 * "You didn't hit the rhythm changes."
 * "You let the fast ones get past you!"

OK

 * "Good try."

Superb

 * "That was a great rally!"
 * "You coped well with rhythm changes."
 * "You took the fast shots in your swing."

Header

 * "Local Birds' Thoughts"

Try Again

 * "The long shots zapped past you."
 * "You missed a lot of returns."
 * "The changes really threw you."

OK

 * "Eh. Passable."

Superb

 * "You kept that rally going!"
 * "You handled the long shots well."
 * "You matched the changes well."

Skill Star
After you pass the boat in the background and the rhythm changes, hit the shuttlecock at the right moment the second time to collect the star.

Challenge Train

 * Be a Good Sport
 * Extreme Sports (Super Hard!)
 * Back and So Forth (Super Hard!)

Trivia

 * The name's Baxter and Forthington are a pun on "back and forth", referencing how the birdie is hit back and forth in the game.
 * Sometimes in the background, the player can see the Blue Birds and their captain from Rhythm Heaven flying through the sky, replacing the normal birds. One can also be seen in the Superb epilogue screen.
 * If you miss the last shot of the game, Forthington says, "Come on! You can't miss the last shot! How lame is that! Anyway, good game!"
 * There is no practice for this game in Megamix, but there is a new one that changes distance between Forthington's place to far away while Baxter's place on his right side, making it difficult to hit the shuttlecock at the same time. This is one of a few times that a new cue wasn’t given or mentioned in a practice; the others including Night Walk 2, Bon Dance, Karate Man 2 (GBA), Marching Orders 2, Sneaky Spirits 2, the GBA sequel, Karate Man, The Dazzles 2, & Glee Club 2 (DS).
 * The second "Bu-bum bum bum!" was changed in Megamix.
 * A Threefish from Catch of the Day is in the sprite sheet for this game, but it went completely unused.