Working Dough

Working Dough (はたらくまんじゅう) is the eleventh minigame in Rhythm Heaven Fever. It is about two rookie dough dudes (characters played in this game) working to get the fuel orbs delivered along with the two veteran dough dudes. A sequel is unlocked later on called Working Dough 2. Getting a perfect on this game earns the gift "After Work" in which you can now read it at the cafe.

Gameplay
The player controls the dough dudes to the right of the screen. These dough dudes must copy the rhythm of the dough dudes to the left of the screen. Objects will fall on the left dough dudes as they push them up a machine, and then fall back again toward the player, who must push them as well in the exact order. Pressing A button will make the small dough jump weak while pusihing small orbs, and pressing both A and B button will make the big dough jump strong while pushing only large orbs.

Controls

 * A: Weak Jump (push small spheres)
 * A + B: Strong Jump (push large spheres)

Timing Notes

 * Hit: The spheres will be bounced into the next compartment.
 * Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down.
 * Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.

US Version

 * Superb: "I made it to the dough planet!"
 * OK: "Escape velocity! Not bad!"
 * Try Again: "Not quite enough energy..."

European Version

 * Superb: "The ship returned to Planet Dough!"
 * OK: "The ship just got out of orbit."
 * Try Again: "More power to the engines!"

Appearances

 * Working Dough
 * Remix 3
 * Working Dough 2
 * Remix 8
 * Remix 10

Rhythm Heaven Megamix
Working Dough (はたらくまんじゅう Hataraku Manjyu?) is a minigame from Rhythm Heaven Fever that returns in Rhythm Heaven Megamix.

Gameplay
The entire gameplay is the same like in Wii version, but the 3D Effect of the Nintendo 3DS were added in this game to give more details. The controls and the entire game itself are left original, but the controls in this one are changed to use B button to make a strong jump while pushing large orbs, rather than holding both A and B at the same time.

Button Mode

 * A: Weak Jump (push small spheres)
 * B: Strong Jump (push large spheres)

Simple Tap Mode

 * Tap: Weak or Strong Jump (push small or large spheres)

Timing Notes

 * Hit: The spheres will be bounced into the next compartment.
 * Barely: The sphere will be hit, but it will hit the edge of the next compartment and fall down.
 * Miss: Not hitting a sphere will cause it to fall down off the screen. Hitting an small sphere with a strong jump causes it to shatter, while hitting a large sphere with a weak jump causes it to clang and fall down.

Rating Notes

 * Try Again: "Not quite enough energy..."
 * OK: "Escape velocity! Not bad!"
 * Superb: "I made it to the dough planet!"

Trivia

 * The game's premise is based off the expression "working dough", used to describe the process of kneading dough for baking. The game takes the phrase literally, with the Dough Dudes "working" in a factory.
 * Mr. Game &amp; Watch, the mascot for Nintendo's first game system, makes an appearance in the background as a factory worker. He also appears in the credits with the Dough Dudes, but goes unnamed.