Stable

"Feed turnips to the goat."

- In-Game Instructions

The Stable (ヤギ小屋), also known as the Goat Stable in Rhythm Paradise Megamix, is an extra feature in Rhythm Heaven Megamix where the player can Feed Goat (エサをあげる). The game plays like a pachinko machine as the player feeds The Goat turnips. It is unlocked after clearing The Second Gate. After clearing Lush Tower, the player is informed they can use Coins to feed The Goat as well.

Gameplay
The game plays out like a retro-styled arcade game complete with chiptune music. The player has to throw the turnips at the goat while trying to avoid obstacles that prevent the turnips from reaching her. Feeding the goat fills a meter on the right, which upon being filled causes a "LEVEL UP". Each level has it's own layout. Some layouts have invisible obstacles which turn visible after a turnip touches them.

There are three types of turnips:
 * Normal: green turnips, the most common type.
 * Silver: fill the meter 2x the usual amount.
 * Golden: also fill the meter 2x, but they cause the word "CHANCE" to appear. If the chance goes through, the game enters Turnip Fever! (！ＧＯＬＤＥＮ　ＣＨＡＮＣＥ！), which grants infinite golden turnips for an extended amount of time, depending on if the "CHANCE" was bronze, silver or gold. During this time, the goat turns golden herself, and returns to her normal form after the time limit ends.

The player can pick the turnips which grow in the Café infront of the stable after playing Rhythm Games, by winning them from Figure Fighter VS or in Challenge Land. Gold and silver turnips can only be obtained through the latter two. The player can also use their Coins, which randomly select one of the three types in exchange for a coin.

As the goat levels up, she lays a golden egg with a Mascot inside, which can then appear as the loading icon. Certain levels also unlock Badges.
 * Level 10: [[File:Boondog.png]] Boondog Mascot and [[File:10GoatBadge.png]] Level 10 Goat Badge
 * Level 20: [[File:Dieter.png]] Dieter Mascot
 * Level 30: [[File:Shep.png]] Shep Mascot
 * Level 40: [[File:Donna.png]] Donna Mascot
 * Level 50: [[File:Hairold.png]] Hairold Mascot and [[File:50GoatBadge.png]] Level 50 Goat Badge
 * Level 60: [[File:Eglantine_sprite.png]] Eglantine Mascot
 * Level 70: [[File:Trey.png]] Trey Mascot
 * Level 80: [[File:Saffron.png]] Saffron Mascot
 * Level 90: [[File:Saltwater.png]] Saltwater Mascot
 * Level 100: [[File:Paprika.png]] Paprika Mascot and [[File:100GoatBadge.png]] Level 100 Goat Badge
 * Level 110: [[File:Bertram-0.png]] Bertram Mascot
 * Level 120: [[File:Betty-0.png]] Betty Mascot
 * Level 130: [[File:Tibby-1.png]] Tibby Mascot
 * Level 140: [[File:Philip.png]] Philip Mascot
 * Level 150: [[File:Colin-0.png]] Colin Mascot
 * Level 160: [[File:Tibbysmom.png]] Tibby's Mom Mascot
 * Level 170: [[File:Barista-0.png]] Barista Mascot
 * Level 180: [[File:Goat.png]] The Goat Mascot
 * Level 190: [[File:Rupert.png]] Rupert Mascot
 * Level 200: [[File:Samuraidrummer.png]] Samurai Drummer Mascot and [[File:200GoatBadge.png]] Level 200 Goat Badge
 * After level 200, every layout is randomly selected from previous levels upon entering the game.
 * After certain level checkpoints from this point on, the backgrounds change color and design.
 * After level 999, the player reaches Level MAX. Here the background changes into cloud resembling the goat's face.

Trivia

 * The goat sometimes reacts to missed turnips; for example, she may open her mouth desparately and cry, scratch herself, or she may huff. She may fall asleep if left alone for too long.
 * The goat shakes her head disaprovingly if the player tries to throw turnips when they don't have any.