See-Saw

See-Saw (シーソー) is the third minigame in Rhythm Heaven Fever. Getting a perfect will unlock "Partners" entry.

Gameplay
The game has two seesaw inspectors, See and Saw, "testing" a seesaw by jumping on it. You control the inspector on the right side of the seesaw, as the other character jumps on the seesaw, sending you upwards. You need to stomp as you land on the seesaw, sending the other inspector flying upwards.

There are two main tempos in the song; jumping on the outer part of the seesaw, and jumping on the inner part. The inner part makes the inspectors go up a shorter distance than the outer part, making less time between stomps. The game will rapidly switch which part is being jumped on throughout the song. Partway though the song, some jumps will launch either of the inspectors far above the seesaw, then crash down. This has the same timing as the outer part jumping.

Controls

 * A: Stomp

Hit or miss

 * Hit: The inspector slams on its side of the seesaw, launching its partner up.
 * Barely: You slightly hit your head when landing, but not as much as Miss.
 * Miss: The inspector hurts itself in the process when slamming on its side of the seesaw.

Rating Notes

 * Try Again: "Is this thing on?"
 * OK: "Nothing wrong about that one!"
 * Superb: "That's a GOOD seesaw..."

Appearances

 * See-Saw
 * Remix 1
 * Remix 10

Trivia

 * At the end, the explosion particles are the bacteria from Doctor Bacteria in Rhythm Tengoku.

Rhythm Heaven: The Best+
See-Saw (シーソー Shi So?) is identical to See-Saw from Rhythm Heaven Fever. In this game, the player plays as Mr. Saw where he and Mr. See are testing out a see-saw by jumping on it.

Gameplay
The game has two seesaw inspectors, See and Saw, "testing" a seesaw by jumping on it. You control the inspector on the right side of the seesaw, as the other character jumps on the seesaw, sending you upwards. You need to stomp as you land on the seesaw, sending the other inspector flying upwards.

There are two main tempos in the song; jumping on the outer part of the seesaw, and jumping on the inner part. The inner part makes the inspectors go up a shorter distance than the outer part, making less time between stomps. The game will rapidly switch which part is being jumped on throughout the song. Partway though the song, some jumps will launch either of the inspectors far above the seesaw, then crash down. This has the same timing as the outer part jumping.

Controls

 * A: Stomp

Hit or miss

 * Hit: The inspector slams on its side of the seesaw, launching its partner up.
 * Barely: You slightly hit your head when landing, but not as much as Miss.
 * Miss: The inspector hurts itself in the process when slamming on its side of the seesaw.