Donk-Donk

"This one's hard to explain. Just focus on switching between the two rhythms. You'll get the hang of it."

- Donk-Donk Description (Rhythm Heaven Fever) Donk-Donk (コンコンズ Konkonzu "knock knock") is the 27th minigame in Rhythm Heaven Fever. The game involves three tuning-fork-shaped figures attempting to pilot a rocket-like object to Rhythm Heaven while saying "Donk-Donk." When the player gets a perfect, they'll receive the game's music as an award.

Gameplay
In this game, a caller repeats the words "Donk-Donk" (kon kon) and the A button must be pressed on each syllable. The caller will then say "Donk-Dwonk" (kon kaa) in the same rhythm, but after it is called, the rhythm will switch to pressing A to the syllables of the caller's "Deet-Deet-Dwonk" (konkon kaa), which will be a triplet, until the caller yells out "Deet-Deet-Doot" (deedeedoo), and the rhythm returns to the "Donk-Donk" pattern.

Controls

 * A: To "donk"

Timing Notes

 * Hit: The player figure follows the rhythm in right time with the other two. The ship that they are flying also bounces by a small amount.
 * Barely: The player figure wobbles after following the rhythm incorrectly. A barely counts as a miss.
 * Miss: The figures gulp and start to sweat slightly when the rhythm isn't followed.

Header

 * "Peer Review"

Try Again

 * "Your basic rhythm was a bit off."
 * "You had trouble with acceleration."
 * "The changes were a little tough for you."

OK

 * "Eh. Good enough."

Superb

 * "You clearly felt the driving rhythm!"
 * "Your accelerated rhythm was spot on!"
 * "You kept up with the changes well!"

Header

 * "Team Evaluation"

Try Again

 * "Your basic rhythm was a bit off."
 * "You struggled with the faster rhythm."
 * "Your rhythm change was a bit clumsy."

OK

 * "Good try."

Superb

 * "Your rhythm was great!"
 * "Your faster rhythm was spot on!"
 * "You kept up with the rhythm changes."

Trivia

 * Not only is its concept rather peculiar, but Donk-Donk is the one of only two games in Rhythm Heaven Fever to have its inputs measured in triple time. The other is Shrimp Shuffle.
 * During the Japanese version of the game, there is a "You" label on the rocket, underneath the player figure. In other versions this label doesn't appear outside of practice.
 * The characters of Donk-Donk are referred to as "Uh... these guys?" in the North American version of the credits and "The Donk-Donkers" in the European version.
 * The endless game Lady Cupid appears to take place in the same environment as the ending of Donk-Donk.
 * Donk-Donk takes place outside of Rhythm Heaven, as the castle can be seen in the background near the end of the minigame.
 * Both the English and Japanese names are onomatopoeias.
 * In the Japanese version, the primary vocal cue is "kon-kon," while in the English version, it's "donk-donk." This is due to the minigame's name in each version.


 * Donk-Donk is one of the five minigames from Fever that did not make it into Megamix, the others being Tap Troupe, Shrimp Shuffle, Tambourine, and Night Walk.