Lockstep

"This one's all about hitting the beat, flipping it, and then nailing the backbeat. experience both sides of the rhythm"

- Lockstep Description

Lockstep (ウラオモテ ura omote "backward face") is the twenty-seventh game in Rhythm Heaven. In this game, you must tap to keep the beat and then make transitions to the offbeats. If you get a perfect, you'll earn the song for Lockstep. Its sequel, Lockstep 2, is unlocked later on.

Gameplay
In this game, the player plays the Stepswitcher in the center of the screen. The Stepswitchers will first begin stepping in beat after the clock signal in the background reaches its fourth tick. The player must step consistently in this same beat until one of the step-switchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled.

Controls

 * Tap: Step in place

Hit or Miss

 * Hit: The routine continues
 * Barely: A small 'tick' sound is heard. The player should also notice that they are out of step with the others. A barely counts as a hit.
 * Miss: The Stepswitchers on either side of the player will slap his head while doing their routine.

Rating Notes

 * Try Again: "You need to get in step!"
 * OK: "Not bad, I say. Not bad."
 * Superb: "Ah, yes! Most excellent!"

Rhythm Heaven: The Best+
Lockstep (ウラオモテ ura omote "backward face") is identical to Lockstep from Rhythm Heaven. In this game, you're controlling a stepswitcher and you must press to keep the beat and then make transitions to the offbeats.

Gameplay
In this game, the player plays the Stepswitcher in the center of the screen. The Stepswitchers will first begin stepping in beat after the clock signal in the background reaches its fourth tick. The player must step consistently in this same beat until one of the step-switchers signals to step in offbeat to the rhythm. The rhythm will keep switching on and offbeat during the game when signaled.

Controls

 * A button: Step in place

Hit or Miss

 * Hit: The routine continues
 * Barely: A small 'tick' sound is heard. The player should also notice that they are out of step with the others. A barely counts as a hit.
 * Miss: The Stepswitchers on either side of the player will slap his head while doing their routine.

Rating Notes

 * Try Again: "You need to get in step!"
 * OK: "Not bad, I say. Not bad."
 * Superb: "Ah, yes! Most excellent!"