Rhythm Tengoku/Arcade

Rhythm Tengoku is an arcade port of the video game of the same name. It was developed by Nintendo and published by SEGA. It was released on September 20, 2007.

History
According to an Iwata Asks interview apparently SEGA approached them with an offer for an arcade version as the game was popular with SEGA staff. Osawa and Ko Takeuchi was impressed because he never thought Rhythm Tengoku was able to gain a following.

List of Rhythm Games
All of the Rhythm Games that appeared in the GBA version can also be played in this one directly from the start. The arcade version has an Extra stage of games as well. Additionally, this version has a 2P Mode.

Differences

 * The Rhythm Test, Rhythm Shiryo Shitsu, Studio, Café, Rhythm Toys, Endless Games, Drumming Lessons, Credits, and Live are all absent from this version. Most of the music unique to them has been repurposed for new features in this version.
 * Neko Machine and Kokuhaku Machine can be seen in the attract mode instead. The latter can also be interacted with.
 * The Drum Girls make a cameo on the Player Mode menu.
 * Players start the game with two hearts. Each heart is lost when starting a game. Getting a Superb or Perfect gives you an extra heart, as well as close the game for the rest of the Stage. If the player runs out of hearts, they will need to spend a credit to continue. The player needs to clear all five games per stage with at least an OK in order to play the Remix.
 * If the player enters the game's Service Mode, they can change several settings, including the number of hearts they start off with, how many coins need to be inserted for a credit and if the Remix is open or not.
 * The games Spaceball, Iai Giri, Sick Beats, Bunny Hop, Night Walk and Polyrhythm now have tutorials unlike the original. Bouncy Road also has a tutorial in addition to it's practice.
 * The player no longer receives a Try Again for getting a question wrong in the practice of Quiz Show. The game simply moves on to the next question instead.
 * Ninja Bodyguard uses Left and Right on the D-pad, instead of D-pad and A. The arrows above the ninja are changed accordingly.
 * If the player has played perfectly for the first half of a minigame, the "Go for a Perfect!" notice will appear on the bottom of the screen. Obtaining it does the same as getting a Superb however.
 * The game has a leader board feature, tallying up the score based on the player's flow at the end of a stage.
 * The graphics are the same as the original version. However, the resolution is larger, and the game applies a filter to smooth the visuals. Some prologue images are replaced with higher quality versions, as well.

Trivia

 * This is one of the very few games developed by Nintendo and SEGA.
 * This was playable in Hyper Japan 2016 in London.
 * This is the first game in the series to have a Two-Player mode.
 * Although, the first multiplayer game in the main series would be Rhythm Heaven Fever.