Bossa Nova

"Primitive people played a lot more primitive volleyball than most people realize. Also, their music was pretty sophisticated."

- Bossa Nova Description (US version) Bossa Nova (ボッサレシーブ bosa reshibu "bossa recive") is the twenty-eighth game in Rhythm Heaven Fever.

Gameplay
In the game Bossa Nova, the player takes control of Bossa, bouncing away shapes as they fly onto the screen. Each shape follows a fixed rhythm with no change. The square shapes have two beats with the second beat at half. The circle shapes always start with a single note, then continues with two quick notes before a beat. Occasionally Bossa and Nova may switch positions, swapping roles with the shapes.

Controls

 * A = Bounce block/ball

Hit or Miss

 * Hit: Bossa bumps/blocks the shape.
 * Barely: The shape is bumped very weakly and falls down.
 * Miss: The shape hits Bossa. If you bounce at the same time as Nova, they bump heads and Bossa yelps.

Rating Notes

 * Try Again: "We just don't seem to be in sync."
 * OK: "Togetherness."
 * Superb: "The perfect couple."

European Version

 * Try Again: "We're just not right for each other."
 * OK: "We're together now."
 * Superb: "We're perfect together!"

Endless Game
Bossa and Nova also have an endless game in the 2 player section which is unlocked with 8 Duo Medals. Player 1 and 2 must switch between rhythms as sentences appear above them. Such as a description of Bossa and Nova in their premitve life. The full story could be read below.

Bossa and Nova are one of those wonderful, charming, witty, urbane couples that their neighbors adore. They live in a split-level cave in the trendy part of Big Field with Fruit Trees.

Bossa's work takes him all over Big Field, and the animals love him. He is especially popular among elderly animals, who appreciate his old-world manners. Nova is a well-known local artist whose paintings adorn all the best nearby caves.

On this particular day, Bossa is taking a day off to help Nova move the largest painting she has ever done. It's going to a cave near Big Hole with Mastodon Skeleton in It. An art collector has already paid Nova quite a few shiny stones and flint tools for it.

Working together, the two of them move the large painting into the cave and hang it on the wall. Then they step back and admire Nova's work in its new home. "It definitely makes the cave come alive," says the art collector, "but I'm afraid it just won't do. It clashes with the other pieces. Unless...I can comission some more of your work to replace them?"

Bossa and Nova grin. It may be time for Bossa to quit his job promoting conch-shell perfomances and become Nova's full-time agent...

Appearances

 * Bossa Nova (Wii)
 * Remix 6 (Wii)
 * Remix 10 (Wii)

Trivia

 * The voices of the people in the background are different from the Japaneese and English versions, as they sound younger and are louder in the English version.
 * In the Iwata's ask, it was pointed out that the background voices sounded sexual and that they possibly wanted to change that in the English versions.
 * This game is based off a Latin beat called "Bossa Nova".

Rhythm Heaven: The Best+
Bossa Nova (ボッサレシーブ bosa reshibu "bossa recive") is identical to Bossa Nova from Rhythm Heaven Fever and it's an extra game bought from museum shop in Rhythm Heaven: The Best+.

Gameplay
In the game Bossa Nova, the player takes control of Bossa, bouncing away shapes as they fly onto the screen. Each shape follows a fixed rhythm with no change. The square shapes have two beats with the second beat at half. The circle shapes always start with a single note, then continues with two quick notes before a beat. Occasionally Bossa and Nova may switch positions, swapping roles with the shapes.

Controls

 * A = Bounce block/ball

Hit or Miss

 * Hit: Bossa bumps/blocks the shape.
 * Barely: The shape is bumped very weakly and falls down.
 * Miss: The shape hits Bossa. If you bounce at the same time as Nova, they bump heads and Bossa yelps.