Karate Man Kicks!

Karate Man Kick (カラテ家キック karateka kikku) is identical to Karate Man from Rhythm Heaven and it's an extra game bought from museum shop in Rhythm Heaven: The Best+.

Gameplay
In this game, the player controls Karate Joe as he punches and kicks various objects thrown to him. Punches are performed by pressing A button, and must be timed correctly to the rhythm of the music. Upon hearing "Hit 3", the player must hit three consecutive items. On occasion, a lightbulb will be thrown and start glowing yellow (instead of the usual pot) indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away by releasing A button at the same time.

Controls

 * A: Punch, continue to enter Hold
 * Hold A: Crouch
 * Release A: Kick

Hit or Miss

 * Hit: The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe either smiling or blushing afterwards.
 * Barely: The player grazes the object, and it falls to the ground. For a barrel, the barrel is broken, but the bomb is only kicked a bit into the background. Either way, Joe looks a bit embarrassed. A barely counts as a miss in this game.
 * Miss: The player lets the object fly right by Karate Joe. For a barrel, it either flies right by Joe, or is punched, but the bomb is not kicked and falls to the ground. Either way, Joe looks surprised.

Rating notes

 * Try Again: "Whiff!"
 * OK: "All right, let's break for lunch."
 * Superb: "Hiiiyah!"

Trivia

 * In The Best Plus, due to the fact that every version appeared, the DS version was named "Karate Man: Kick" and the Wii version was named "Karate Man: Combo" The GBA version kept the original name.