Catch of the Day

"It's a perfect day for fishing. The best anglers don't just know about casting and bait--they learn the fish's personalities."

- Catch of the Day Description

Catch of the Day (さかな釣り) is the twenty-first game in Rhythm Heaven Fever. Here, the player is Ann Glerr who is on a fishing trip. Attaining a perfect will unlock Angling Profiles.

Gameplay
In this game, the player must try to time catching the fish. Fish will approach the hook one by one. The player has to set the hook at the right time or else the fish will swim away.

There are three different fish that will appear: the Quicknibble, the Pausegill, and the Threefish. They will make a signal on when to try to catch it, pressing A. Quicknibble, the orange one, will nip the bait twice with the beat, and bite on the third beat. The player must set the hook on the third bite. Pausegill, the yellow fish, will nip the bait three times in swift succession, after which it will pause then bite on the next beat. Threefish, the biggest one, will quickly taste the bait with it's tongue, after which it waits three beats and a half-beat before biting. The player must set the hook on the half-beat.

Controls

 * A: Reel-In

Hit or Miss

 * Hit: The fish is caught, said fish trying to swim away.
 * Barely: Barely graze the fish, not quite catching them, making a "dink" as they steal the bait off of the hook.
 * Miss: The fish eats the bait and laughs mischievously. If pressed too early, the fish will swim away.

Rating Notes

 * Try Again: How much is that one?
 * OK: Dinner's on me!
 * Superb: Don't ask how I landed it!

Appearances

 * Catch of the Day
 * Remix 5
 * Remix 10

Trivia

 * The blue student from the DJ School appears in the Try Again Rating screen as a salesman.

Rhythm Heaven: The Best+
Catch of the Day (さかな釣り Sakana Tsuri?, "Fish Fishing") is identical to Catch of the Day from Rhythm Heaven Fever and it's an extra game bought from museum shop in Rhythm Heaven: The Best+..In this game, the player is Ann Glerr who is on a fishing trip aiming for Quicknibble, Pausegill and Threefish.

Gameplay
In this game, the player must try to time catching the fish. Fish will approach the hook one by one. The player has to set the hook at the right time or else the fish will swim away.

There are three different fish that will appear: the Quicknibble, the Pausegill, and the Threefish. They will make a signal on when to try to catch it, pressing A. Quicknibble, the orange one, will nip the bait twice with the beat, and bite on the third beat. The player must set the hook on the third bite. Pausegill, the yellow fish, will nip the bait three times in swift succession, after which it will pause then bite on the next beat. Threefish, the biggest one, will quickly taste the bait with it's tongue, after which it waits three beats and a half-beat before biting. The player must set the hook on the half-beat.

Controls

 * A: Reel-In

Hit or Miss

 * Hit: The fish is caught, said fish trying to swim away.
 * Barely: Barely graze the fish, not quite catching them, making a "dink" as they steal the bait off of the hook.
 * Miss: The fish eats the bait and laughs mischievously. If pressed too early, the fish will swim away.